Benzy Development
A realistic fuel script for your FiveM server! See the fuel amount and cost, utilize a money script to charge people, and get a jerrycan for those long journeys!
StandaloneESXQBCoreQBox

BenzyFuel

A realistic fuel script for your FiveM server! See the fuel amount and cost, utilize a money script to charge people, and get a jerrycan for those long journeys!

$9.99
Documentation

Also included

Your purchase also grants: BenzyBridge, BenzyNotifications, BenzyDrawText.

About this script

A realistic, standalone FiveM fuel script. Players park, grab a pump nozzle with a hose that runs back to the pump, carry it to the car’s fuel cap, and watch a real gas-pump screen count up the gallons and the cost as the tank fills. Pumps and fuel caps are auto-detected (no coordinates to place), fuel drains while driving, and players can buy a jerry can to rescue a friend who has run dry.

Charging, notifications, and prompts run through BenzyBridge, and it needs no framework or database.

Features

  • Grab-and-carry refueling — walk up to a pump, press E to pick up the nozzle (a hose connects it to the pump), carry it to the car’s fuel cap, press E to start, and hang it back up when you’re done to pay.
  • A real gas-pump screen — an on-screen LCD shows the total sale, the gallons/litres dispensed, the price per unit, and a live tank gauge, styled like an actual dispenser.
  • Auto-detected pumps — every stock GTA V pump is recognized by model, and you can add custom / mapped pump props in the config. No coordinates, ever.
  • Auto-detected fuel tanks — the nozzle seats itself at each vehicle’s real fuel cap, with a sensible fallback for vehicles that don’t have one.
  • Gallons or litres, USD or Euros — switch the measurement unit and the currency in the config; everything on the screen follows.
  • Fuel consumption — vehicles burn fuel while driving (per-class rates, based on throttle), and stall when the tank runs dry. Turn it off in one line if another script owns consumption.
  • Jerry cans — buy a can at any pump with H, select it from your weapon wheel, and pour it into any vehicle with E — including someone else’s car when they’ve run out on the highway.
  • Charges through BenzyBridge — whatever money system the bridge resolves is what pays; nothing to wire up. Turn charging off entirely for free fuel.
  • Draw-text or targeting — clean “Press E” prompts (rendered by BenzyBridge), or switch to a targeting menu (ox_target / qb-target, whichever BenzyBridge detects) if you run one.
  • Runs on any stack — through BenzyBridge, BenzyFuel works the same on ESX / QBCore / QBox / standalone, with or without a database; the bridge auto-detects the framework, money, and targeting system.

Dependencies

BenzyBridge (included)BenzyMoney (optional)ox_target/qb-target (optional)

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